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Pentagon Prime

Pentagon Prime

"If they destroy the Pentagon our defenses will be in chaos!"

- Michael Ford to Prometheus Pentagon is a large multiplayer map in The Conduit and Conduit 2. It is best played with 8-12 players and is, as the name suggest, located in the real world Pentagon (although much of it has been damaged). It is based off the Pentagon stage in the Invasion mission in the game's campaign.
thumb|right|354px|Pentagon gameplay.

Map StructureEdit

The map is structured in a way that makes it ideal for sniping with weapons such as the SCAR. A damaged road is present at both ends of the map, tall buldings on both sides. These buildings have numerous windows which are good spots for sniping. At the very end of both sides, players can climb up a pile of wreckage and access the interior of the buildings, which go up several floors. A bridge can be found on both sides which connects the left and right sides of the buildings.

Players can also drop down manholes into an underground storage room, which is littered with crates. This is usually a good spot to hide and regain lost health.

Game ModesEdit

Each game mode can offers special rules and placement of the ASE.

Free-For-AllEdit

  • In Free-For-All, all fourteen areas within the map are available for players to spawn into.
  • In ASE Football, the ASE is located in the middle of the map ready for a player to take.
  • Some weapon sets will have specific weapon caches allowed.

Team ReaperEdit

  • In Team Reaper, players spawn in their teams respected base color.
  • Half of the spawn spots are available for each team.
  • Some weapon sets will have specific weapon caches allowed.

Team ObjectiveEdit

  • In Team Objective, players spawn in their teams respected base color.
  • Half of the spawn spots are available for each team. The opposite teams rarely come into contact with each other, making the middle of the pentagon a red-zone.
  • In Single ASE, the ASE will be located at the center of the map.
  • Some weapon sets will have specific weapon caches allowed.

Weapon LocationsEdit

HumanEdit

  • SMAW - Found in the underground storage room.
  • SPAS 12 - Standing near the Human Ammo Cache facing outward, it is found on the second (top) floor inside the building near the left end of the catwalk.
  • SCAR - Standing near the Human Ammo Cache facing outward, it is found on the first floor inside the building near the right end of the catwalk.

DrudgeEdit

  • Shrieker - Found in the underground storage room.
  • Hive Cannon - Standing near the Human Ammo Cache facing outward, it is found on the second (top) floor inside the building near the left end of the catwalk.
  • Strike Rifle - Standing near the Human Ammo Cache facing outward, it is found on the first floor inside the building near the right end of the catwalk.

TrustEdit

  • Carbonizer Mk16 - Found in underground storage room.
  • TPC Launcher - Standing near the Human Ammo Cache facing outward, it is found on the second (top) floor inside the building near the left end of the catwalk.
  • SCAR - Standing near the Human Ammo Cache facing outward, it is found on the first floor inside the building near the right end of the catwalk.

Out of Map GlitchEdit

Conduit 2 VersionEdit

Pentagon Prime is an improved version of the multiplayer level from The Conduit that is featured in Conduit 2. It features graphical improvements and modifications to fix glitches and to be used with the new game modes like Annexation and Power Surge that features additional objects in the map.

This one, Streets and Sanctum from The Conduit were chosen from a poll in the SEGA forums and The Conduit facebook page to be featured in Conduit 2. While Pentagon didn't win any of the two polls, it was highly ranked on both.[1][2]

TriviaEdit

  • The music that plays during multiplayer matches in the original pentagon is now featured on Precipice and as one of Conduit 2's menu themes.
  • This is the favorite map for playing Bomb Zombies in Conduit 2.

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