The Cyborgs are cybernetic enemies found in Siberia, built by the Progenitor Katarina during the events of Conduit 2. Along with Siberian Wolves, Cyborgs were used to guard Katarina's Complex in Siberia, however when the Trust invaded the facility they were reprogrammed (or went rogue) and became one more of their many combat units. Normally, they are set up at resting stations, but they will awaken from their slumber if shot or if Michael Ford walks within close proximity to them. As their name implies, they are not completely mechanical, shots to their helmets reveal their human heads beneath a respirator mask, because of their partly organic nature, Flash grenades can paralize them. These enemies seem to be relatively stronger and more resistant to attacks than ordinary soldiers, but not by much.
- The Cyborg is also one of the 7 multiplayer customizable skins.
- They do not appear in the game's Invasion Mode.